Hola a todos .
ya logre monta le server en la version 2.3.0 con este post :
Crear servidor Ascent v 0.2 by Nachito1000
Requerimentos:
- MySQL : http://dev.mysql.com/ downloads/mysql/ 5.0.html#downloads
-SQLyog : http://www.webyog.com/en/ downloads.php
-NET Framework 2.0 : http://www.microsoft.com/ downloads/info.as...% 2fdotnetfx.exe
-Los archivos de ascent , NCDB , DBC y ad.exe http://forum.ragezone.com/ f114/ascent-serv...09-07-a- 324372/
Configurando el MySQL
-Abrir el ejecutable que has descargado de los requerimentos.
-Elige "typical" en el tipo de instalacion
-Instala el programa
-Cuando se termine la instalacion , fijarse si el cuadro "Configure the MySQL
Server Now" esta activado , en el caso que no activarlo
-Elegir "Standard Configuration"
-Elegir "Install as Windows Service" se les aparece
-En "the Security settings" , elegir "Modify security Settings" y poner independientemente
un password.
-Elegir "Next" , luego "execute" y al final "Finish"
Importando la DB
-Instalar el SQLyog.
-Cuando termine la instalacion abrir el SQLyog.
-Crear dos Database , una llamada world y otra llamada character
-Click derecho en la DB character y luego "Restore From SQL Dump"
-Buscar la Database de "character" que descargaron , la eligen , y luego eligen "execute"
-Ahora es tiempo de la DB de "world". Vamos a la carpeta de la DB "world" que descargaron.
En esta carpeta hay un archivo llamado "Tool".
-Click derecho en "Tool" y luego seleccionar editar.
-Hay dos cosas a cambiar : Username y Passwd.
-Cambiar username por "root"
-Cambiar passwd por el password que eligieron en la instalacion del MySQL.
-Guardar el archivo y luego ejecutarlo normalmente.
-Escribir w y luego apretar enter.
-Cuando termine la instalacion , cerrar el programa .
Configurar Ascent [LAN]
-Hay tres archivos que se necesitan configurar : ascent.conf , logonserver.conf y realms.conf
-Abrir el archivo ascent.conf con el block de notas. Les aparecera algo asi :
############################## ############################## ###########
# Ascent Configuration File
# Last Update: $Id: ascent.conf 2080 2007-10-27 13:48:07Z burlex $
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Database Section
#
# Database.Host - The hostname that the database is located on
# Database.Username - The username used for the mysql connection
# Database.Password - The password used for the mysql connection
# Database.Name - The database name
# Database.Port - Port that MySQL listens on. Usually 3306.
# Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;WorldDatabase Hostname = " host" Username = "username" Password = "passwd" Name = " database" Port = "3306" Type = "1">
host" Username = "username" Password = "passwd" Name = " database" Port = "3306" Type = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Listen Config
#
# Host
# This is the address that the server will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# WorldServerPort
# This is the port that the world server listens on.
# It has to be the same as what is specified in the
# realms table in the LogonDatabase.
# Default: 8129
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Listen Host = "0.0.0.0"
WorldServerPort = " 8129">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Log Level Setup
#
# Console Logging Level
# This directive controls how much output the server will
# display in it's console. Set to 0 for none, or -1 to disable.
# -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
# World server packet logging feature
# If this directive is turned on, a file called `world.log`
# will be created in the server's directory and all packets
# sent and received by clients will be dumped here in bfg
# format.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogLevel Screen="0" File="- 1" World="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Server Settings
#
# PlayerLimit
# This directive controls the amount of sessions that will be
# accepted by the server before it starts to add people to
# the server queue.
# Default: 100
#
# PlrUpdateDistance
# This directive controls the distance (internal yards) that the player can "see" up to
# and receieve updates for. For smaller servers, you can probably increase this number.
# Increasing this number will also increase the servers bandwidth consumption and CPU usage.
# Default: 80
#
# Motd
# This message will be displayed by the server in the chat
# box every time any user logs on. Colors can be used in the
# standard WoW format.
# Default: "No MOTD specified
#
# Send Build On Join
# This directive controls whether the server's internal revision
# will be sent to clients upon entering the world. Use it to help
# testers report bugs.
#
# Send Stats On Join
# This directive controls whether the server will send the online player
# count to a cilent when it enters the world.
#
# Breathing Setup
# If the breathing code is causing problems or you want to run a fun server, you can disable
# water checks by enabling this directive.
# Default: 1
#
# Level Cap
# This variable controls the level that stats will be generated up to internally.
# Beyond this level players can still see a higher level visually but their stats won't
# increase beyond this point.
# Default: 60
#
# Expansion 1 Level Cap
# This variable does the same thing as Level Cap above, except it applies to those who
# have the first expansion: The Burning Crusade.
# Default: 70
#
# Seperate Channels Control
# This directive controls whether horde and alliance chats will be seperated across channels.
# Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
# across channels.
# Default: 0
#
# Compression Threshold
# This directive controls the limit when update packets will be compressed using deflate.
# For lower-bandwidth servers use a lower value at the cost of cpu time.
# Default: 1000
#
# Queue Update Rate
# This directive controls how many milliseconds (ms) between the updates
# that the queued players receieve telling them their position in the queue.
# Default: 5000 (5 seconds).
#
# Kick AFK Players
# Time in milliseconds (ms) that a player will be kicked after they go afk.
# Default: 0 (disabled)
#
# Connection Timeout
# This directive specifies the amount of seconds that the client will be disconnected
# after if no ping packet is sent. It is advised to leave it at the default.
# Default: 180
#
# Realm Type
# This is the realm type that will be used by the server to handle world pvp.
# Default: 0 (pve) (RPPVE)
# Other values: 1(pvp) (RPPVP)
#
# AdjustPriority
# Set the server to high process priority?
# Default: 0
#
# RequireAllSignatures
# This directive controls whether the full 10 signatures will be required in order
# to turn in a petition. Smaller servers would be better off having it turned off.
# Default: off
#
# ShowGMInWhoList
# This directive controls whether GM's will be shown in player's who lists or not.
# Default: on
#
# MapUnloadTime
# This directive controls whether to unload map cells after an idle period of <;x> seconds.
# Use on smaller servers or servers that are memory-limited. The server without cell unloading
# can use over 1.2GB memory with all creatures loaded.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Server PlayerLimit = "100"
PlrUpdateDistance = " 80"
Motd = "No MOTD specified."
SendBuildOnJoin = "1"
SendStatsOnJoin = "1"
EnableBreathing = "1"
LevelCap = "60"
Expansion1LevelCap = " 70"
SeperateChatChannels = "0"
CompressionThreshold = "1000"
QueueUpdateInterval = "5000"
KickAFKPlayers = "0"
ConnectionTimeout = " 180"
RealmType = "1"
AdjustPriority = "0"
RequireAllSignatures = "0"
ShowGMInWhoList = "1"
MapUnloadTime="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Die Directive
#
# If this triggers it means you didn't read your config file!
# Just comment it or remove it when you've read this.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;die msg="I am a newb who didn't even read half my config file!">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Power regeneration multiplier setup
#
# These directives set up the multiplier in which regen values will be
# multiplied by every 2 seconds.
# Powers:
# Power1 = Mana, Power2 = Rage, Power3 = Energy
#
# Reputation:
# Kill = Rep gained on kill, Quest = rep gained from quests
#
# Honor:
# Honor = multiplier used to calculate honor per- kill.
#
# PvP:
# PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
#
# XP:
# The xp that a player receives from killing a creature will be multiplied
# by this value in order to get his xp gain.
#
# RestXP:
# Value is the amount of rest XP a player will recieve per minute of rest time.
#
# Drop(Color):
# These values will be multiplied by the drop percentages of the items for creatures
# to determine which items to drop. All default to 1.
# To allow you better control of drops, separate multipliers have been created for items
# of each quality group.
#
# DropMoney:
# This value will be multiplied by any gold looted and pickpocketed
#
# Save:
# Value in milliseconds (ms) that will be between player autosaves.
# Default: 300000 (5 minutes)
#
# SkillChance:
# The chance that you have to level up a skill in melee or a profession is multiplied
# by this value.
# Default: 1
#
# SkillRate:
# The amount of " levels" your skill goes up each time you gain a level is multiplied
# by this value.
#
# ArenaMultiplier
# Every week/day the arena points gained by a player will be multiplied by this value.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Rates Health="1"
Power1="1"
Power2="1"
Power3="1"
QuestReputation="1"
KillReputation="1"
Honor="1"
PvPTimer="300000"
Compression="1"
XP="1"
QuestXP="1"
RestXP="1"
DropGrey="1"
DropWhite="1"
DropGreen="1"
DropBlue="1"
DropPurple="1"
DropOrange="1"
DropArtifact="1"
DropMoney="1"
Save="300000"
SkillChance="1"
SkillRate="1"
ArenaMultiplier2x="1"
ArenaMultiplier3x="1"
ArenaMultiplier5x="1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# GM Client Channel
#
# This should be set to ' gm_sync_channel' for the My_Master addon to work.
# Default: gm_sync_channel
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;GMClient ReqGmClient = "0" GmClientChannel = " gm_sync_channel">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Terrain Configuration
#
# Set the path to the map_xx.bin files and whether unloading should be enabled
# for the main world maps here. Unloading the main world maps when they go idle
# can save a great amount of memory if the cells aren't being activated/idled
# often. Instance/Non-main maps will not be unloaded ever.
#
# Default:
# MapPath = "maps"
# UnloadMaps = 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Terrain MapPath = "maps" UnloadMaps = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Log Settings
#
# Cheaters:
# This directive sets up the cheater logging file, if turned on any
# cheat / packet exploit / speedhack attempts will be logged here.
#
# GMCommands:
# These two directives set up the GM command logging fie. If turned on,
# most gm commands will be logged for this file for abuse investigation, etc.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Log Cheaters="0" GMCommands="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Mail System Setup
#
# These directives control the limits and behaviour of the ingame mail system.
# All options must have Mail prefixed before them.
#
# ReloadDelay
# Controls the delay at which the database is " refreshed". Use it if you're
# inserting mail from an external source, such as a web-based interface.
# 0 turns it off.
# Default: 0
#
# DisablePostageCostsForGM
# Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
# Default: 1
#
# DisablePostageCosts
# Disables postage costs for all players.
# Default: 0
#
# DisablePostageDelayItems
# Disables the one hour wait time when sending mail with items attached.
# Default: 1
#
# DisableMessageExpiry
# Turns off the 30 day / 3 day after read message expiry time.
# WARNING: A mailbox still cannot show more than 50 items at once
# (stupid limitation in client).
# Default: 0
#
# EnableInterfactionMail
# Removes the faction limitation for sending mail messages. Applies to all players.
# Default: 1
#
# EnableInterfactionMailForGM
# Removes the faction limitation for sending mail messages, but only applies
# to GM's. EnableInterfactionMail overrides this.
# Default: 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Mail ReloadDelay="0"
DisablePostageCostsForGM="1"
DisablePostageCosts="0"
DisablePostageDelayItems="1"
DisableMessageExpiry="0"
EnableInterfactionMail=" 1"
EnableInterfactionMailForGM=" 1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Status Dumper Config
#
# These directives set up the status dumper plugin. Filename is an
# absolute or relative path to the server binary. Interval is the
# time that the stats will be dumped to xml.
# Default: stats.xml / 120000 (2 minutes)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;StatDumper FileName = " stats.xml" Interval = "120000" >
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Startup Options
#
# Preloading
# This directive controls whether the entire world will be spawned at server
# startup or on demand. It is advised to leave it disabled unless you are a
# developer doing testing.
# Default: off
#
# Background Loot Loading
# This directive controls whether loot will be loaded progressively during
# startup or in the background in a seperate thread. Turning it on will
# result in much faster startup times.
# Default: on
#
# Multithreaded Startup
# This controls whether the server will spawn multiple worker threads to
# use for loading the database and starting the server. Turning it on
# increases the speed at which it starts up for each additional cpu in your
# computer.
# Default: on
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Startup Preloading = "0"
BackgroundLootLoading = "1"
EnableMultithreadedLoading = " 1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Flood Protection Setup
#
# Lines
# This is the number of "messages" or lines that it will allow before stopping messages from
# being sent. This counter is reset every " Seconds" seconds.
# Default: 0 (disabled)
#
# Seconds
# This is the number of seconds inbetween the Line counter being reset.
# Default: 0 (disabled)
#
# SendMessage
# If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
# message will be sent upon flood triggering.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;FloodProtection Lines = "0" Seconds = "0" SendMessage = " 0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# LogonServer Setup
#
# DisablePings
# This directive controls whether pings will be sent to the logonserver to check
# if the connection is still "alive". Expect problems if it is disabled.
# Default: 0
#
# RemotePassword
# This directive controls the password used to authenticate with the logonserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogonServer DisablePings = " 0"
RemotePassword = "change_me_world">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# AntiHack Setup
#
# Teleport
# This directive controls anti-teleport hack checks will be enabled or not.
# Default: 1
#
# Speed
# This directive controls anti-speed hack checks will be performed on player movement or not.
# Default: 1
#
# FallDamage
# This directive controls anti-fall damage hack checks will be performed on player movement or not.
# Default: 1
#
# Flying
# This directive controls whether flight hacks will be performed on players or not.
# Default: 1
#
# DisableOnGM
# This directive controls hack checks will be disabled for GM's or not.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;AntiHack Teleport="1"
Speed="1"
FallDamage="1"
Flying="1"
DisableOnGM="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Period Setup
#
# These are the periods that the server will wait before doing periodic duties. At the moment only
# arena point calculation and honor point calculation are used here.
#
# Default:
# Arena: weekly
# Honor: daily
# (blizzlike values)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Periods HonorUpdate="daily"
ArenaUpdate="weekly">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# AscentStats Setup *** PRIVACY NOTE: READ ME CAREFULLY ***
#
# These are the values that the AscentStats client uses while communicating with an AscentStats server.
# Statistics will be sent anonymously if a server guid is not set.
# If you do not want your ascent client communicating with AscentStats servers, disable it here.
# No personally- identifiable information is sent in these transmissions. The actual data sent is:-
# stats=Ascent|PLATFORM|CONFIG|A RCH|REV|PLAYER|QUEUE|ALLIANCE| HORDE|AVGLAT|PEAK
#
# If you don't mind your server transmitting this information, please leave AscentStats enabled. It
# allows our developers to understand our users needs better and in the end provide you with a better
# product.
#
# Enable
# To disable stat transmission completely, set this to 0.
#
# ServerGUID
# This is the GUID assigned to your server by the AscentStats server. To register your server, go
# to <a href="http:// www.example.com/ascentstats/ register_server.php" rel=" external">[enlace]</a>
#
# ServerKey
# This is the key used to secure stats sent by your server so they can't be forged. This key is
# obtained after registering your server.
#
# Default:
# Enabled
# Server Key "NONE"
# Server GUID "NONE"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;AscentStats Enable="1"
ServerGUID="NONE"
ServerKey="NONE">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Channels Setup
#
# These directives control some of the aspects in the channel system.
#
# BannedChannels
# If you would like to ban users from creating or joining a channel specify them here in a ';'
# seperated list.
# Default: ""
#
# GeneralChannels
# These are the default channels that the client joins and cannot have leaders.
# Default: "General -; Trade -;LookingForGroup; GuildRecruitment;LocalDefense; WorldDefense;"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Channels BannedChannels=""
GeneralChannels=" General -;Trade -; LookingForGroup; GuildRecruitment;LocalDefense; WorldDefense;">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# VoiceChat Setup
#
# These directives control some of the aspects in the voice chat system.
#
# Enabled
# If you want to enable the voice chat system, this must be set to 1.
# Default: "0"
#
# ServerIP
# This is the IP of the voice chat server.
# Default: "127.0.0.1"
#
# ServerPort
# This is the TCP port of the voice chat server.
# Default: "3727"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;VoiceChat Enabled="0"
ServerIP=" 127.0.0.1"
ServerPort="3727">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Die Directive
#
# You should know what to do here
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;die2 msg="I read nearly all my config file, but not the whole thing!">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Localization Setup
#
# LocaleBindings
# This is a list of locale names and the other locale you want to associate with them.
# For example, to make the European client always use the french language, " enGB=frFR"
#
# Must be terminated by a space.
#
# Default: ""
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Localization LocaleBindings="frFR=enGB ">
-Cambiar host por localhost.
-Cambiar username por root.
-Cambiar passwd por el password del MySQL.
-La database de arriba cambiarla por world.
-La database de abajo cambiarla por character.
-Borrar el primer "die directive.(<die msg="I am a newb who didn't even read half my config file!">).
-Cambiar el remote password change_me_world por el que quieran.
-Borrar el segundo die directive ( <die2 msg="I read nearly all my config file, but not the whole thing!">).
-Borrar frFR=enGB. Aparece en : <Localization LocaleBindings="">.
-Abrir el logonserver.conf con el block de notas.Aparecera algo asi:
############################## ############################## ###########
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
# LogonDatabase Section
#
# These directives are the location of the `realms` and `accounts`
# tables.
#
# LogonDatabase.Host - The hostname that the database is located on
# LogonDatabase.Username - The username used for the mysql connection
# LogonDatabase.Password - The password used for the mysql connection
# LogonDatabase.Name - The database name
# LogonDatabase.Port - Port that MySQL listens on. Usually 3306.
# LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
<;LogonDatabase Hostname = " host"
Username = " user"
Password = " pass"
Name = " dbname"
Port = " 3306"
Type = "1">
# Host Directive
#
# This is the address that the realmlist will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# Note: ISHost is the interserver communication listener.
#
<;Listen Host = "0.0.0.0"
ISHost = "0.0.0.0"
RealmListPort = "3724"
ServerPort = "8093">
# Server console logging level
#
# This directive controls how much output the server will
# display in it's console. Set to 0 for none.
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
<;LogLevel Screen = "0"
File = "-1">
# Account Refresh Time
#
# This controls on which time interval accounts gets
# refreshed. (In seconds)
# Default = 600
#
<;Rates AccountRefresh = "600" >
# Accepted Build Range Setup
#
# These two directives set up which clients will be
# allowed to authenticate with the realm list.
#
# Set these to the same builds that the server was
# compiled for.
#
# As of the last update, version 2.1.1 was build 6739.
#
<;Client MinBuild = "6739"
MaxBuild = "6739">
# WorldServer Setup
#
# This directive controls the password used to authenticate with the worldserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
# Default: " change_me_logon"
#
<;LogonServer RemotePassword = "change_me_logon">
-Cambiar host por localhost
-Cambiar user por "root"
-Cambiar pass por el password del MySQL.
-Cambiar dbname por character.
-Cambiar el "max build" de 6739 a 9999. Esto es para las futuras versiones del juego.
-Cambiar el remote password change_me_world por el mismo que pusieron en el ascent.conf
-Abrir realms.conf cpn el Block de Notas. Aparecera algo asi :
############################## ############################## ###########
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# LogonServer Section
#
# Address:
# The address (no port) of the server.
#
# Port:
# The port on which the logon server listens. (*** NOT 3724 ***)
#
# Name:
# Not really relavant, but name the logon.
#
# RealmCount:
# The number of realms in the next section.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogonServer Address = " 127.0.0.1"
Port = "8093"
Name = "Default Logon"
RealmCount = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Realm Section
#
# Name:
# The name of the realm.
#
# Address:
# The address (and port) of that realm.
#
# Icon:
# The type of realm (PVP, Normal, RPPVP, RP)
#
# Colour:
# Realm colour in realm list display.
#
# TimeZone:
# Time zone the realm is in.
#
# Population:
# (0 = low, 1 = medium, 2 = high)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Realm1 Name = "Test Realm"
Address = "127.0.0.1: 8129"
Icon = "PVP"
Colour = "1"
Population = "1.0"
TimeZone = "1">
-Cambiar Test Realm por el nombre que quieran ponerle al reino.
-Cambiar 127.0.0.1 por localhost.
Configurar Ascent [Internet]
-Entrar en DynDNS y crearse una cuenta.
-Vamos a "Service", luego "Dynamic DNS", luego "Get Started" (hacerle click derecho)
-Elegir nombre de dominio y el tipo.
-Fijarse el "wildcard option"
-Abajo de Direccion IP , copiar el uno para la auto deteccion.
-Click en "Create Host"
-Ahora vamos a C:\WINDOWS\system32\drivers\ etc\ y abrimos el arcchivo host con el Block de notas.
-Modifiquenlo , debe quedar algo asi :
localhost tudominiodedyndns
-Luego hay que abrir los puertos(solo si tienes router) :
entrar en inicio , ejecutar , cmd y luego ponen ipconfig , luego enter , buscas
puerta de enlace predeterminada , y la ip que diga alli ,la copias y la pones en tu
explorador (explorer , firefox , etc.), alli abres los puertos necesarios que son:
3724 - 3724
80 - 80
3306 - 3306
8129 - 8129
8093 - 8093
6112 - 6112
6881 - 6999
3036 - 3036
8050 - 8050
y listo.
Configurar Ascent [Internet]
-Seguir las mismas instrucciones en el ascent.conf, logonserver.conf y realms que en la sección de guia de servidor lan pero solo cambiando localhost por tudominiodedyndns.
Extraer los Mapas
-Para extraer tus propios mapas debes tener el ad.exe de tu idioma del juego.
-Lo agregas a la carpeta de tu World of Warcraft, creas una carpeta llamada "maps" y lo ejecutas , esperas que termine y listo.
-Ahora copias esa carpeta en la carpeta de Ascent.
Crear una Cuenta
-Abrir el SQLyog.
-Vas a la DB character , luego a la tabla account , luego 3 table data.
-Pones la informacion de la cuenta.
-Si quieres que la cuenta sea ADMIN pon en GM az , si quieres que sea GM pon au y
si quieres que sea MOD pon a.
-En flags pon 8.
-Luego haz click derecho sobre la tabla account , luego alter table y al final busca la columna
flags en default y cambia el 0 por un 8 y pon alter.
Para poder conectarte a tu server debes tener abierto el ascent.exe y el logonserver.exe
El realmlist es en configuracion lan localhost y en internet tu dominiodedyndns.
Proximamente pagina de cuentas
PROBLEMAS
1.-Cuando entro al juego no puedo crear pj o no los veo
2.-cuando importo las cuentas de mi anterior server (CREADO CON ESTE POST)me sale error al correr el server .
alguien porfavor me podria ayudar
ATTE MIKE
ya logre monta le server en la version 2.3.0 con este post :
Crear servidor Ascent v 0.2 by Nachito1000
Requerimentos:
- MySQL : http://dev.mysql.com/ downloads/mysql/ 5.0.html#downloads
-SQLyog : http://www.webyog.com/en/ downloads.php
-NET Framework 2.0 : http://www.microsoft.com/ downloads/info.as...% 2fdotnetfx.exe
-Los archivos de ascent , NCDB , DBC y ad.exe http://forum.ragezone.com/ f114/ascent-serv...09-07-a- 324372/
Configurando el MySQL
-Abrir el ejecutable que has descargado de los requerimentos.
-Elige "typical" en el tipo de instalacion
-Instala el programa
-Cuando se termine la instalacion , fijarse si el cuadro "Configure the MySQL
Server Now" esta activado , en el caso que no activarlo
-Elegir "Standard Configuration"
-Elegir "Install as Windows Service" se les aparece
-En "the Security settings" , elegir "Modify security Settings" y poner independientemente
un password.
-Elegir "Next" , luego "execute" y al final "Finish"
Importando la DB
-Instalar el SQLyog.
-Cuando termine la instalacion abrir el SQLyog.
-Crear dos Database , una llamada world y otra llamada character
-Click derecho en la DB character y luego "Restore From SQL Dump"
-Buscar la Database de "character" que descargaron , la eligen , y luego eligen "execute"
-Ahora es tiempo de la DB de "world". Vamos a la carpeta de la DB "world" que descargaron.
En esta carpeta hay un archivo llamado "Tool".
-Click derecho en "Tool" y luego seleccionar editar.
-Hay dos cosas a cambiar : Username y Passwd.
-Cambiar username por "root"
-Cambiar passwd por el password que eligieron en la instalacion del MySQL.
-Guardar el archivo y luego ejecutarlo normalmente.
-Escribir w y luego apretar enter.
-Cuando termine la instalacion , cerrar el programa .
Configurar Ascent [LAN]
-Hay tres archivos que se necesitan configurar : ascent.conf , logonserver.conf y realms.conf
-Abrir el archivo ascent.conf con el block de notas. Les aparecera algo asi :
############################## ############################## ###########
# Ascent Configuration File
# Last Update: $Id: ascent.conf 2080 2007-10-27 13:48:07Z burlex $
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Database Section
#
# Database.Host - The hostname that the database is located on
# Database.Username - The username used for the mysql connection
# Database.Password - The password used for the mysql connection
# Database.Name - The database name
# Database.Port - Port that MySQL listens on. Usually 3306.
# Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;WorldDatabase Hostname = " host" Username = "username" Password = "passwd" Name = " database" Port = "3306" Type = "1">
host" Username = "username" Password = "passwd" Name = " database" Port = "3306" Type = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Listen Config
#
# Host
# This is the address that the server will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# WorldServerPort
# This is the port that the world server listens on.
# It has to be the same as what is specified in the
# realms table in the LogonDatabase.
# Default: 8129
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Listen Host = "0.0.0.0"
WorldServerPort = " 8129">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Log Level Setup
#
# Console Logging Level
# This directive controls how much output the server will
# display in it's console. Set to 0 for none, or -1 to disable.
# -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
# World server packet logging feature
# If this directive is turned on, a file called `world.log`
# will be created in the server's directory and all packets
# sent and received by clients will be dumped here in bfg
# format.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogLevel Screen="0" File="- 1" World="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Server Settings
#
# PlayerLimit
# This directive controls the amount of sessions that will be
# accepted by the server before it starts to add people to
# the server queue.
# Default: 100
#
# PlrUpdateDistance
# This directive controls the distance (internal yards) that the player can "see" up to
# and receieve updates for. For smaller servers, you can probably increase this number.
# Increasing this number will also increase the servers bandwidth consumption and CPU usage.
# Default: 80
#
# Motd
# This message will be displayed by the server in the chat
# box every time any user logs on. Colors can be used in the
# standard WoW format.
# Default: "No MOTD specified
#
# Send Build On Join
# This directive controls whether the server's internal revision
# will be sent to clients upon entering the world. Use it to help
# testers report bugs.
#
# Send Stats On Join
# This directive controls whether the server will send the online player
# count to a cilent when it enters the world.
#
# Breathing Setup
# If the breathing code is causing problems or you want to run a fun server, you can disable
# water checks by enabling this directive.
# Default: 1
#
# Level Cap
# This variable controls the level that stats will be generated up to internally.
# Beyond this level players can still see a higher level visually but their stats won't
# increase beyond this point.
# Default: 60
#
# Expansion 1 Level Cap
# This variable does the same thing as Level Cap above, except it applies to those who
# have the first expansion: The Burning Crusade.
# Default: 70
#
# Seperate Channels Control
# This directive controls whether horde and alliance chats will be seperated across channels.
# Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
# across channels.
# Default: 0
#
# Compression Threshold
# This directive controls the limit when update packets will be compressed using deflate.
# For lower-bandwidth servers use a lower value at the cost of cpu time.
# Default: 1000
#
# Queue Update Rate
# This directive controls how many milliseconds (ms) between the updates
# that the queued players receieve telling them their position in the queue.
# Default: 5000 (5 seconds).
#
# Kick AFK Players
# Time in milliseconds (ms) that a player will be kicked after they go afk.
# Default: 0 (disabled)
#
# Connection Timeout
# This directive specifies the amount of seconds that the client will be disconnected
# after if no ping packet is sent. It is advised to leave it at the default.
# Default: 180
#
# Realm Type
# This is the realm type that will be used by the server to handle world pvp.
# Default: 0 (pve) (RPPVE)
# Other values: 1(pvp) (RPPVP)
#
# AdjustPriority
# Set the server to high process priority?
# Default: 0
#
# RequireAllSignatures
# This directive controls whether the full 10 signatures will be required in order
# to turn in a petition. Smaller servers would be better off having it turned off.
# Default: off
#
# ShowGMInWhoList
# This directive controls whether GM's will be shown in player's who lists or not.
# Default: on
#
# MapUnloadTime
# This directive controls whether to unload map cells after an idle period of <;x> seconds.
# Use on smaller servers or servers that are memory-limited. The server without cell unloading
# can use over 1.2GB memory with all creatures loaded.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Server PlayerLimit = "100"
PlrUpdateDistance = " 80"
Motd = "No MOTD specified."
SendBuildOnJoin = "1"
SendStatsOnJoin = "1"
EnableBreathing = "1"
LevelCap = "60"
Expansion1LevelCap = " 70"
SeperateChatChannels = "0"
CompressionThreshold = "1000"
QueueUpdateInterval = "5000"
KickAFKPlayers = "0"
ConnectionTimeout = " 180"
RealmType = "1"
AdjustPriority = "0"
RequireAllSignatures = "0"
ShowGMInWhoList = "1"
MapUnloadTime="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Die Directive
#
# If this triggers it means you didn't read your config file!
# Just comment it or remove it when you've read this.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;die msg="I am a newb who didn't even read half my config file!">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Power regeneration multiplier setup
#
# These directives set up the multiplier in which regen values will be
# multiplied by every 2 seconds.
# Powers:
# Power1 = Mana, Power2 = Rage, Power3 = Energy
#
# Reputation:
# Kill = Rep gained on kill, Quest = rep gained from quests
#
# Honor:
# Honor = multiplier used to calculate honor per- kill.
#
# PvP:
# PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
#
# XP:
# The xp that a player receives from killing a creature will be multiplied
# by this value in order to get his xp gain.
#
# RestXP:
# Value is the amount of rest XP a player will recieve per minute of rest time.
#
# Drop(Color):
# These values will be multiplied by the drop percentages of the items for creatures
# to determine which items to drop. All default to 1.
# To allow you better control of drops, separate multipliers have been created for items
# of each quality group.
#
# DropMoney:
# This value will be multiplied by any gold looted and pickpocketed
#
# Save:
# Value in milliseconds (ms) that will be between player autosaves.
# Default: 300000 (5 minutes)
#
# SkillChance:
# The chance that you have to level up a skill in melee or a profession is multiplied
# by this value.
# Default: 1
#
# SkillRate:
# The amount of " levels" your skill goes up each time you gain a level is multiplied
# by this value.
#
# ArenaMultiplier
# Every week/day the arena points gained by a player will be multiplied by this value.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Rates Health="1"
Power1="1"
Power2="1"
Power3="1"
QuestReputation="1"
KillReputation="1"
Honor="1"
PvPTimer="300000"
Compression="1"
XP="1"
QuestXP="1"
RestXP="1"
DropGrey="1"
DropWhite="1"
DropGreen="1"
DropBlue="1"
DropPurple="1"
DropOrange="1"
DropArtifact="1"
DropMoney="1"
Save="300000"
SkillChance="1"
SkillRate="1"
ArenaMultiplier2x="1"
ArenaMultiplier3x="1"
ArenaMultiplier5x="1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# GM Client Channel
#
# This should be set to ' gm_sync_channel' for the My_Master addon to work.
# Default: gm_sync_channel
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;GMClient ReqGmClient = "0" GmClientChannel = " gm_sync_channel">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Terrain Configuration
#
# Set the path to the map_xx.bin files and whether unloading should be enabled
# for the main world maps here. Unloading the main world maps when they go idle
# can save a great amount of memory if the cells aren't being activated/idled
# often. Instance/Non-main maps will not be unloaded ever.
#
# Default:
# MapPath = "maps"
# UnloadMaps = 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Terrain MapPath = "maps" UnloadMaps = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Log Settings
#
# Cheaters:
# This directive sets up the cheater logging file, if turned on any
# cheat / packet exploit / speedhack attempts will be logged here.
#
# GMCommands:
# These two directives set up the GM command logging fie. If turned on,
# most gm commands will be logged for this file for abuse investigation, etc.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Log Cheaters="0" GMCommands="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Mail System Setup
#
# These directives control the limits and behaviour of the ingame mail system.
# All options must have Mail prefixed before them.
#
# ReloadDelay
# Controls the delay at which the database is " refreshed". Use it if you're
# inserting mail from an external source, such as a web-based interface.
# 0 turns it off.
# Default: 0
#
# DisablePostageCostsForGM
# Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
# Default: 1
#
# DisablePostageCosts
# Disables postage costs for all players.
# Default: 0
#
# DisablePostageDelayItems
# Disables the one hour wait time when sending mail with items attached.
# Default: 1
#
# DisableMessageExpiry
# Turns off the 30 day / 3 day after read message expiry time.
# WARNING: A mailbox still cannot show more than 50 items at once
# (stupid limitation in client).
# Default: 0
#
# EnableInterfactionMail
# Removes the faction limitation for sending mail messages. Applies to all players.
# Default: 1
#
# EnableInterfactionMailForGM
# Removes the faction limitation for sending mail messages, but only applies
# to GM's. EnableInterfactionMail overrides this.
# Default: 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Mail ReloadDelay="0"
DisablePostageCostsForGM="1"
DisablePostageCosts="0"
DisablePostageDelayItems="1"
DisableMessageExpiry="0"
EnableInterfactionMail=" 1"
EnableInterfactionMailForGM=" 1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Status Dumper Config
#
# These directives set up the status dumper plugin. Filename is an
# absolute or relative path to the server binary. Interval is the
# time that the stats will be dumped to xml.
# Default: stats.xml / 120000 (2 minutes)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;StatDumper FileName = " stats.xml" Interval = "120000" >
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Startup Options
#
# Preloading
# This directive controls whether the entire world will be spawned at server
# startup or on demand. It is advised to leave it disabled unless you are a
# developer doing testing.
# Default: off
#
# Background Loot Loading
# This directive controls whether loot will be loaded progressively during
# startup or in the background in a seperate thread. Turning it on will
# result in much faster startup times.
# Default: on
#
# Multithreaded Startup
# This controls whether the server will spawn multiple worker threads to
# use for loading the database and starting the server. Turning it on
# increases the speed at which it starts up for each additional cpu in your
# computer.
# Default: on
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Startup Preloading = "0"
BackgroundLootLoading = "1"
EnableMultithreadedLoading = " 1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Flood Protection Setup
#
# Lines
# This is the number of "messages" or lines that it will allow before stopping messages from
# being sent. This counter is reset every " Seconds" seconds.
# Default: 0 (disabled)
#
# Seconds
# This is the number of seconds inbetween the Line counter being reset.
# Default: 0 (disabled)
#
# SendMessage
# If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
# message will be sent upon flood triggering.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;FloodProtection Lines = "0" Seconds = "0" SendMessage = " 0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# LogonServer Setup
#
# DisablePings
# This directive controls whether pings will be sent to the logonserver to check
# if the connection is still "alive". Expect problems if it is disabled.
# Default: 0
#
# RemotePassword
# This directive controls the password used to authenticate with the logonserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogonServer DisablePings = " 0"
RemotePassword = "change_me_world">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# AntiHack Setup
#
# Teleport
# This directive controls anti-teleport hack checks will be enabled or not.
# Default: 1
#
# Speed
# This directive controls anti-speed hack checks will be performed on player movement or not.
# Default: 1
#
# FallDamage
# This directive controls anti-fall damage hack checks will be performed on player movement or not.
# Default: 1
#
# Flying
# This directive controls whether flight hacks will be performed on players or not.
# Default: 1
#
# DisableOnGM
# This directive controls hack checks will be disabled for GM's or not.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;AntiHack Teleport="1"
Speed="1"
FallDamage="1"
Flying="1"
DisableOnGM="0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Period Setup
#
# These are the periods that the server will wait before doing periodic duties. At the moment only
# arena point calculation and honor point calculation are used here.
#
# Default:
# Arena: weekly
# Honor: daily
# (blizzlike values)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Periods HonorUpdate="daily"
ArenaUpdate="weekly">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# AscentStats Setup *** PRIVACY NOTE: READ ME CAREFULLY ***
#
# These are the values that the AscentStats client uses while communicating with an AscentStats server.
# Statistics will be sent anonymously if a server guid is not set.
# If you do not want your ascent client communicating with AscentStats servers, disable it here.
# No personally- identifiable information is sent in these transmissions. The actual data sent is:-
# stats=Ascent|PLATFORM|CONFIG|A RCH|REV|PLAYER|QUEUE|ALLIANCE| HORDE|AVGLAT|PEAK
#
# If you don't mind your server transmitting this information, please leave AscentStats enabled. It
# allows our developers to understand our users needs better and in the end provide you with a better
# product.
#
# Enable
# To disable stat transmission completely, set this to 0.
#
# ServerGUID
# This is the GUID assigned to your server by the AscentStats server. To register your server, go
# to <a href="http:// www.example.com/ascentstats/ register_server.php" rel=" external">[enlace]</a>
#
# ServerKey
# This is the key used to secure stats sent by your server so they can't be forged. This key is
# obtained after registering your server.
#
# Default:
# Enabled
# Server Key "NONE"
# Server GUID "NONE"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;AscentStats Enable="1"
ServerGUID="NONE"
ServerKey="NONE">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Channels Setup
#
# These directives control some of the aspects in the channel system.
#
# BannedChannels
# If you would like to ban users from creating or joining a channel specify them here in a ';'
# seperated list.
# Default: ""
#
# GeneralChannels
# These are the default channels that the client joins and cannot have leaders.
# Default: "General -; Trade -;LookingForGroup; GuildRecruitment;LocalDefense; WorldDefense;"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Channels BannedChannels=""
GeneralChannels=" General -;Trade -; LookingForGroup; GuildRecruitment;LocalDefense; WorldDefense;">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# VoiceChat Setup
#
# These directives control some of the aspects in the voice chat system.
#
# Enabled
# If you want to enable the voice chat system, this must be set to 1.
# Default: "0"
#
# ServerIP
# This is the IP of the voice chat server.
# Default: "127.0.0.1"
#
# ServerPort
# This is the TCP port of the voice chat server.
# Default: "3727"
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;VoiceChat Enabled="0"
ServerIP=" 127.0.0.1"
ServerPort="3727">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Die Directive
#
# You should know what to do here
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;die2 msg="I read nearly all my config file, but not the whole thing!">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Localization Setup
#
# LocaleBindings
# This is a list of locale names and the other locale you want to associate with them.
# For example, to make the European client always use the french language, " enGB=frFR"
#
# Must be terminated by a space.
#
# Default: ""
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Localization LocaleBindings="frFR=enGB ">
-Cambiar host por localhost.
-Cambiar username por root.
-Cambiar passwd por el password del MySQL.
-La database de arriba cambiarla por world.
-La database de abajo cambiarla por character.
-Borrar el primer "die directive.(<die msg="I am a newb who didn't even read half my config file!">).
-Cambiar el remote password change_me_world por el que quieran.
-Borrar el segundo die directive ( <die2 msg="I read nearly all my config file, but not the whole thing!">).
-Borrar frFR=enGB. Aparece en : <Localization LocaleBindings="">.
-Abrir el logonserver.conf con el block de notas.Aparecera algo asi:
############################## ############################## ###########
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
# LogonDatabase Section
#
# These directives are the location of the `realms` and `accounts`
# tables.
#
# LogonDatabase.Host - The hostname that the database is located on
# LogonDatabase.Username - The username used for the mysql connection
# LogonDatabase.Password - The password used for the mysql connection
# LogonDatabase.Name - The database name
# LogonDatabase.Port - Port that MySQL listens on. Usually 3306.
# LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
<;LogonDatabase Hostname = " host"
Username = " user"
Password = " pass"
Name = " dbname"
Port = " 3306"
Type = "1">
# Host Directive
#
# This is the address that the realmlist will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# Note: ISHost is the interserver communication listener.
#
<;Listen Host = "0.0.0.0"
ISHost = "0.0.0.0"
RealmListPort = "3724"
ServerPort = "8093">
# Server console logging level
#
# This directive controls how much output the server will
# display in it's console. Set to 0 for none.
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
<;LogLevel Screen = "0"
File = "-1">
# Account Refresh Time
#
# This controls on which time interval accounts gets
# refreshed. (In seconds)
# Default = 600
#
<;Rates AccountRefresh = "600" >
# Accepted Build Range Setup
#
# These two directives set up which clients will be
# allowed to authenticate with the realm list.
#
# Set these to the same builds that the server was
# compiled for.
#
# As of the last update, version 2.1.1 was build 6739.
#
<;Client MinBuild = "6739"
MaxBuild = "6739">
# WorldServer Setup
#
# This directive controls the password used to authenticate with the worldserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
# Default: " change_me_logon"
#
<;LogonServer RemotePassword = "change_me_logon">
-Cambiar host por localhost
-Cambiar user por "root"
-Cambiar pass por el password del MySQL.
-Cambiar dbname por character.
-Cambiar el "max build" de 6739 a 9999. Esto es para las futuras versiones del juego.
-Cambiar el remote password change_me_world por el mismo que pusieron en el ascent.conf
-Abrir realms.conf cpn el Block de Notas. Aparecera algo asi :
############################## ############################## ###########
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
############################## ############################## ###########
/***************************** ****************************** *********************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A <; signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <;block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */ , with a // at the start *
* of the line, or in shell format (#). *
****************************** ****************************** ********************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# LogonServer Section
#
# Address:
# The address (no port) of the server.
#
# Port:
# The port on which the logon server listens. (*** NOT 3724 ***)
#
# Name:
# Not really relavant, but name the logon.
#
# RealmCount:
# The number of realms in the next section.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;LogonServer Address = " 127.0.0.1"
Port = "8093"
Name = "Default Logon"
RealmCount = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
# Realm Section
#
# Name:
# The name of the realm.
#
# Address:
# The address (and port) of that realm.
#
# Icon:
# The type of realm (PVP, Normal, RPPVP, RP)
#
# Colour:
# Realm colour in realm list display.
#
# TimeZone:
# Time zone the realm is in.
#
# Population:
# (0 = low, 1 = medium, 2 = high)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#-#-#-#-#-#-#- #-#-#-#-#-#-#-#-#
<;Realm1 Name = "Test Realm"
Address = "127.0.0.1: 8129"
Icon = "PVP"
Colour = "1"
Population = "1.0"
TimeZone = "1">
-Cambiar Test Realm por el nombre que quieran ponerle al reino.
-Cambiar 127.0.0.1 por localhost.
Configurar Ascent [Internet]
-Entrar en DynDNS y crearse una cuenta.
-Vamos a "Service", luego "Dynamic DNS", luego "Get Started" (hacerle click derecho)
-Elegir nombre de dominio y el tipo.
-Fijarse el "wildcard option"
-Abajo de Direccion IP , copiar el uno para la auto deteccion.
-Click en "Create Host"
-Ahora vamos a C:\WINDOWS\system32\drivers\ etc\ y abrimos el arcchivo host con el Block de notas.
-Modifiquenlo , debe quedar algo asi :
localhost tudominiodedyndns
-Luego hay que abrir los puertos(solo si tienes router) :
entrar en inicio , ejecutar , cmd y luego ponen ipconfig , luego enter , buscas
puerta de enlace predeterminada , y la ip que diga alli ,la copias y la pones en tu
explorador (explorer , firefox , etc.), alli abres los puertos necesarios que son:
3724 - 3724
80 - 80
3306 - 3306
8129 - 8129
8093 - 8093
6112 - 6112
6881 - 6999
3036 - 3036
8050 - 8050
y listo.
Configurar Ascent [Internet]
-Seguir las mismas instrucciones en el ascent.conf, logonserver.conf y realms que en la sección de guia de servidor lan pero solo cambiando localhost por tudominiodedyndns.
Extraer los Mapas
-Para extraer tus propios mapas debes tener el ad.exe de tu idioma del juego.
-Lo agregas a la carpeta de tu World of Warcraft, creas una carpeta llamada "maps" y lo ejecutas , esperas que termine y listo.
-Ahora copias esa carpeta en la carpeta de Ascent.
Crear una Cuenta
-Abrir el SQLyog.
-Vas a la DB character , luego a la tabla account , luego 3 table data.
-Pones la informacion de la cuenta.
-Si quieres que la cuenta sea ADMIN pon en GM az , si quieres que sea GM pon au y
si quieres que sea MOD pon a.
-En flags pon 8.
-Luego haz click derecho sobre la tabla account , luego alter table y al final busca la columna
flags en default y cambia el 0 por un 8 y pon alter.
Para poder conectarte a tu server debes tener abierto el ascent.exe y el logonserver.exe
El realmlist es en configuracion lan localhost y en internet tu dominiodedyndns.
Proximamente pagina de cuentas
PROBLEMAS
1.-Cuando entro al juego no puedo crear pj o no los veo
2.-cuando importo las cuentas de mi anterior server (CREADO CON ESTE POST)me sale error al correr el server .
alguien porfavor me podria ayudar
ATTE MIKE