Crear servidor Ascent para World of Warcraft actualizado 2º post

Iniciado por frekency, 10 Agosto 2007, 00:21 AM

0 Miembros y 36 Visitantes están viendo este tema.

dannytj

Adios Frekuency, muchas gracias por abrirnos el camino a este mundo de servidores wow, exitos en tu camino, te lo mereces

Kokion18

Bueno esto es una duda cree el server por el antrixx con la giaa q avia echo b01n4v3rt entonces ago todo bien los exe antrix y logenserver andan bien,aora la gia de frequency dice q para poder entrar al server ay q poner la ip interna del servidor yo entro en el archivo reamlist.wtf de la carpeta wow y pongo esto:set realmlist xxxxx.servegame.org (noc si se pone asi)bueno si s epone asi yo me logeo y me sale esta version del juego

bueno entro y trato de logearme y me sale q la acc no existe supongo q sera eso loq no me deja entrar?
Buee una cosa tengo los disc de wow y wow burning crusade no e actualisado el game a la version 2.1.3 q ponen en la gia porq si lo ago se baja los parches asta la ultima version,
algien podria resolver mis dudas,thx:P
Clase:Lv123,Blader[Procyon]Guild:LaOrdenTemplaria
Skill rank: Trasender/G.Master
Clase:Lv71,Force Archer
Skill rank:Aprendice/complter

laurilal

ponga isso!!     set realmlist 127.0.0.1

e intente otra vez!

Ankhagg

ese ultimo post x kien iba laurilal? a mi aun nadie me dio una solucion a mi problema, y ya tengo 25 cuentas y yo aun no puedo jugar, x favor es urgenteee

e.enterrador

Muchas gracias Frenquency, como dice ahi arriba, te mereces los mejores exitos que en la vida puedas cosechar...

Gracias por dejarnos ese tutorial que sirvió en su momento, pero que sigue siendo la base de despuegue para todos los que quieren montar su server...

PD: a todos los nuevos busquen guias actualizadas que hay posteadas aquí mismo. Es lo que yo hice, me lei una por una cada una de las 84 paginas que habian en aquella epoca que me inicie, y descubri qeu explicaban que el 1er tutorial ya estaba desactualizado y tambien encontre nuevos tutoriales para las versiones más actuales. Todo es posible, no se desanimen. Otro prueben en el todopoderoso google: crear servidor wow 2.4, los que saben un poco ingles básico pueden visitar los foros de ragezone, weno aki les dejo el link del tutorial pa que creen su servidor 2.4.2 con ascent: http://forum.ragezone.com/showthread.php?t=402002

e.enterrador

#2285
Turorial creado por kamaleon20, asi que todos los creditos van param yo lo posteo para tratar de ayudaros un poco xD.

Editado: Hmmm veo que no se entiende, mejor visiten http://forum.ragezone.com/showthread.php?t=402002


Ahi esta todo mas claro y con los links de las descargas que necesitan hacer

Information
In this guide there will be explained how to set up a WoW Server.
Yes, it is copied from the guide of grandmst20, but i have updated it.
I still am working on it. It probably contains some flaws but i will really do my best of keeping it good.
If you find some faults in it, or have suggestions for it, please pm them to me


Requirements
1. MySQL Server 5.0
2. SQLyog MySQL GUI - Community Edition (For importing) and Navicat for MySQL (For editing, optional)
3. Microsoft .NET Framework 3.5
4. Ascent Compile: Ascent Server Files
5. The Files needed are: Ascent, ABD(world), Map Extractor, CharDB & DBC.



1. Do this first
- Create a WoW server folder.
- Extract DBC.rar to the WoW Server.
- In your server folder create a folder named maps.
- Create a folder in your server folder named temp, and extract there your chardb files & abd files to.


2. Setting up the MySQL Server
- Run the executable you downloaded from the requirements.
- Choose Typical as the setup type.
- Install the program.
- When it's done installing, make sure Configure the MySQL Server now box is checked.
- Choose Standard Configuration.
- Check Install As Windows Service.
- On the security settings, check Modify Security Settings and enter whatever you want as the password.
- Hit Next, then Execute, then Finish.


3. Importing the Databases
- Install SQLyog.
- Once it's installed, open SQLyog.
- Create two databases: One called world and another called character.
- Right click on the character database and click Restore From SQL Dump.
- Find the character database I provided, choose it, and click Execute.
- Now it's time for the world database. Go to the temp folder. There will be a batch file called Tool.
- Right click the file and select Edit.
- There will be four things that you must change: username, passwd,WorldDB and CharDB.
- Change user to root.
- Change pass to whatever you made it in the MySQL setup.
- Change wdb to world.
- Change char to character
- Save the file and run it.
- It will ask for a letter to do an option, type i to import the database.
- After it is done, close the program.


4. Configuring the Ascent Files for LAN&WAN
- There will be three files that you need to edit: ascent-world.conf, ascent-logonserver.conf, and ascent-realms.conf.
- Open ascent-world.conf with Notepad. Everything that needs to be edited is in red.

Code:
#######################################################################
# Ascent Configuration File
# Last Update: $Id: ascent-world.conf 4486 2008-04-28 22:43:29Z trelorn $
#######################################################################

/********************************************************************************
* How to use this config file:                                                 *
* Config files are in a block->variable->setting format.                       *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '.     *
*                                                                              *
* e.g.                                                                         *
* <block setting="0" someval = "1">                                            *
*                                                                              *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
* of the line, or in shell format (#).                                         *
********************************************************************************/

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Database Section
#
#   Database.Host      - The hostname that the database is located on
#   Database.Username  - The username used for the mysql connection
#   Database.Password  - The password used for the mysql connection
#   Database.Name      - The database name
#   Database.Port      - Port that MySQL listens on. Usually 3306.
#   Database.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = SQLite (MySQL is stable, others are not)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<WorldDatabase Hostname = "host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1"> host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Listen Config # # Host # This is the address that the server will listen on. # To listen on all addresses, set it to 0.0.0.0 # Default: 127.0.0.1 (localhost) # # WorldServerPort # This is the port that the world server listens on. # It has to be the same as what is specified in the # realms table in the LogonDatabase. # Default: 8129 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Log Level Setup # # Console Logging Level # This directive controls how much output the server will # display in it's console. Set to 0 for none, or -1 to disable. # -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Medium; 3 = Detail; 4 = Full/Debug # Default: 0 # # World server packet logging feature # If this directive is turned on, a file called `world.log` # will be created in the server's directory and all packets # sent and received by clients will be dumped here in bfg # format. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Server Settings # # PlayerLimit # This directive controls the amount of sessions that will be # accepted by the server before it starts to add people to # the server queue. # Default: 100 # # Motd # This message will be displayed by the server in the chat # box every time any user logs on. Colors can be used in the # standard WoW format. # Default: "No MOTD specified # # Send Stats On Join # This directive controls whether the server will send the online player # count to a cilent when it enters the world. # # Breathing Setup # If the breathing code is causing problems or you want to run a fun server, you can disable # water checks by enabling this directive. # Default: 1 # # Level Cap # This variable controls the level that stats will be generated up to internally. # Beyond this level players can still see a higher level visually but their stats won't # increase beyond this point. # Default: 70 # # Generated Level Level Cap # This variable controls the level at which stats will generate up to. Generally the formulas go # crazy after level 70 so this way you can keep the high visual but stats at a reasonable value. # Default: 70 # # Seperate Channels Control # This directive controls whether horde and alliance chats will be seperated across channels. # Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other # across channels. # Default: 0 # # Compression Threshold # This directive controls the limit when update packets will be compressed using deflate. # For lower-bandwidth servers use a lower value at the cost of cpu time. # Default: 1000 # # Queue Update Rate # This directive controls how many milliseconds (ms) between the updates # that the queued players receieve telling them their position in the queue. # Default: 5000 (5 seconds). # # Kick AFK Players # Time in milliseconds (ms) that a player will be kicked after they go afk. # Default: 0 (disabled) # # Connection Timeout # This directive specifies the amount of seconds that the client will be disconnected # after if no ping packet is sent. It is advised to leave it at the default. # Default: 180 # # Realm Type # This is the realm type that will be used by the server to handle world pvp. # Default: 0 (pve)(RPPVE) # Other values: 1(pvp)(RPPVP) # # AdjustPriority # Set the server to high process priority? # Default: 0 # # RequireAllSignatures # This directive controls whether the full 10 signatures will be required in order # to turn in a petition. Smaller servers would be better off having it turned off. # Default: off # # ShowGMInWhoList # This directive controls whether GM's will be shown in player's who lists or not. # Default: on # # MapUnloadTime # This directive controls whether to unload map cells after an idle period of seconds. # Use on smaller servers or servers that are memory-limited. The server without cell unloading # can use over 1.2GB memory with all creatures loaded. # Default: 0 # # LimitedNames # This directive forces all character names to be a-z and A-Z compliant. # Default: 1 # # UseAccountData # This directive determines whether the account_data table is used to save custom client data. # May cause buggy behaviour. # Default: 0 # # AllowPlayerCommands # This directive, if enabled can allow players to use commands with a '0' command group. # Default: 0 # # EnableLFGJoin # If this is enabled, you can join the LFG channel without using the LFG tool. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# AllowPlayerCommands="0" EnableLFGJoin="0"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Die Directive # # If this triggers it means you didn't read your config file! # Just comment it or remove it when you've read this. # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# <die msg="I am a newb who didn't even read half my config file!">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Power regeneration multiplier setup
#
#    These directives set up the multiplier in which regen values will be
#    multiplied by every 2 seconds.
#    Powers:
#        Power1 = Mana, Power2 = Rage, Power3 = Energy
#   
#    Reputation:
#        Kill = Rep gained on kill, Quest = rep gained from quests
#
#    Honor:
#        Honor = multiplier used to calculate honor per-kill.
#
#    PvP:
#        PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
#
#    XP:
#        The xp that a player receives from killing a creature will be multiplied
#        by this value in order to get his xp gain.
#
#    RestXP:
#        Value is the amount of rest XP a player will recieve per minute of rest time.
#
#    Drop(Color):
#        These values will be multiplied by the drop percentages of the items for creatures
#        to determine which items to drop. All default to 1.
#        To allow you better control of drops, separate multipliers have been created for items
#        of each quality group.
#
#    DropMoney:
#        This value will be multiplied by any gold looted and pickpocketed
#
#    Save:
#        Value in milliseconds (ms) that will be between player autosaves.
#        Default: 300000 (5 minutes)
#
#    SkillChance:
#        The chance that you have to level up a skill in melee or a profession is multiplied
#        by this value.
#        Default: 1
#
#    SkillRate:
#        The amount of "levels" your skill goes up each time you gain a level is multiplied
#        by this value.
#
#    ArenaMultiplier
#         Every week/day the arena points gained by a player will be multiplied by this value.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Rates Health="1"
       Power1="1"
       Power2="1"
       Power3="1"
       QuestReputation="1"
       KillReputation="1"
       Honor="1"
       PvPTimer="300000"
       Compression="1"
       XP="1"
       QuestXP="1"
       RestXP="1"
       DropGrey="1"
       DropWhite="1"
       DropGreen="1"
       DropBlue="1"
       DropPurple="1"
       DropOrange="1"
       DropArtifact="1"
       DropMoney="1"
       Save="300000"
       SkillChance="1"
       SkillRate="1"
       ArenaMultiplier2x="1"
       ArenaMultiplier3x="1"
       ArenaMultiplier5x="1">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# GM Client Channel
#
#   This should be set to 'gm_sync_channel' for the My_Master addon to work.
#   Default: gm_sync_channel
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<GMClient GmClientChannel = "gm_sync_channel">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Terrain & Collision Settings
#
#   Set the path to the map_xx.bin files and whether unloading should be enabled
#   for the main world maps here. Unloading the main world maps when they go idle
#   can save a great amount of memory if the cells aren't being activated/idled
#   often. Instance/Non-main maps will not be unloaded ever.
#
#   Default:
#      MapPath = "maps"
#      vMapPath = "vmaps"
#      UnloadMaps = 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Terrain MapPath = "maps"
         vMapPath = "vmaps"
         UnloadMaps = "1">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Log Settings
#
#    Cheaters:
#        This directive sets up the cheater logging file, if turned on any
#        cheat / packet exploit / speedhack attempts will be logged here.
#
#    GMCommands:
#        These two directives set up the GM command logging fie. If turned on,
#        most gm commands will be logged for this file for abuse investigation, etc.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Log Cheaters="0" GMCommands="0">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Mail System Setup
#
#    These directives control the limits and behaviour of the ingame mail system.
#    All options must have Mail prefixed before them.
#   
#    ReloadDelay                 
#        Controls the delay at which the database is "refreshed". Use it if you're
#        inserting mail from an external source, such as a web-based interface.
#        0 turns it off.
#        Default: 0
#
#    DisablePostageCostsForGM
#        Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
#        Default: 1
#
#    DisablePostageCosts
#        Disables postage costs for all players.
#        Default: 0
#
#    DisablePostageDelayItems
#        Disables the one hour wait time when sending mail with items attached.
#        Default: 1
#
#    DisableMessageExpiry
#        Turns off the 30 day / 3 day after read message expiry time.
#        WARNING: A mailbox still cannot show more than 50 items at once
#        (stupid limitation in client).
#        Default: 0
#
#    EnableInterfactionMail
#        Removes the faction limitation for sending mail messages. Applies to all players.
#        Default: 1
#
#    EnableInterfactionMailForGM
#        Removes the faction limitation for sending mail messages, but only applies
#        to GM's. EnableInterfactionMail overrides this.
#        Default: 1
#   
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Mail ReloadDelay="0"
      DisablePostageCostsForGM="1"
      DisablePostageCosts="0"
      DisablePostageDelayItems="1"
      DisableMessageExpiry="0"
      EnableInterfactionMail="1"
      EnableInterfactionMailForGM="1">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Status Dumper Config
#
#        These directives set up the status dumper plugin. Filename is an
#        absolute or relative path to the server binary. Interval is the
#        time that the stats will be dumped to xml.
#        Default: stats.xml / 120000 (2 minutes)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<StatDumper FileName = "stats.xml" Interval = "120000">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Startup Options
#
#    Preloading
#        This directive controls whether the entire world will be spawned at server
#        startup or on demand. It is advised to leave it disabled unless you are a
#        developer doing testing.
#        Default: off
#
#    Background Loot Loading
#        This directive controls whether loot will be loaded progressively during
#        startup or in the background in a seperate thread. Turning it on will
#        result in much faster startup times.
#        Default: on
#
#    Multithreaded Startup
#        This controls whether the server will spawn multiple worker threads to
#        use for loading the database and starting the server. Turning it on
#        increases the speed at which it starts up for each additional cpu in your
#        computer.
#        Default: on
#
#    Additional Table Binding
#        You can load static item/creature/etc data into the server using this directive.
#        This way throughout database updates your custom data can be preserved.
#        Format: "sourcetable destination table,sourcetable destinationtable"
#        Example: "myitems items,mynpcs creature_names"
#        Default: ""
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Startup Preloading = "0"
         BackgroundLootLoading = "1"
         EnableMultithreadedLoading = "1"
         LoadAdditionalTables="">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Flood Protection Setup
#
#    Lines
#        This is the number of "messages" or lines that it will allow before stopping messages from
#        being sent. This counter is reset every "Seconds" seconds.
#        Default: 0 (disabled)
#
#    Seconds
#        This is the number of seconds inbetween the Line counter being reset.
#        Default: 0 (disabled)
#
#    SendMessage
#        If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
#        message will be sent upon flood triggering.
#        Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<FloodProtection Lines = "0" Seconds = "0" SendMessage = "0">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# LogonServer Setup
#
#    DisablePings   
#        This directive controls whether pings will be sent to the logonserver to check
#        if the connection is still "alive". Expect problems if it is disabled.
#        Default: 0
#
#    RemotePassword
#        This directive controls the password used to authenticate with the logonserver.
#        It must be the same between the two configs. If it is not, your server will
#        not register.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<LogonServer DisablePings = "0"
             RemotePassword = "change_me_world"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # AntiHack Setup # # Teleport # This directive controls anti-teleport hack checks will be enabled or not. # Default: 1 # # Speed # This directive controls anti-speed hack checks will be performed on player movement or not. # Default: 1 # # FallDamage # This directive controls anti-fall damage hack checks will be performed on player movement or not. # Default: 1 # # Flying # This directive controls whether flight hacks will be performed on players or not. # Default: 1 # # FlightThreshold # This directive controls the height at which you must be above the vmaps height before you are flagged as "flying" and are subject to kicks. # Default: 10 # # DisableOnGM # This directive controls hack checks will be disabled for GM's or not. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Period Setup # # These are the periods that the server will wait before doing periodic duties. At the moment only # arena point calculation and honor point calculation are used here. # # Default: # Arena: weekly # Honor: daily # (blizzlike values) # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # AscentStats Setup *** PRIVACY NOTE: READ ME CAREFULLY *** # # These are the values that the AscentStats client uses while communicating with an AscentStats server. # Statistics will be sent anonymously if a server guid is not set. # If you do not want your ascent client communicating with AscentStats servers, disable it here. # No personally-identifiable information is sent in these transmissions. The actual data sent is:- # stats=Ascent|PLATFORM|CONFIG|ARCH|REV|PLAYER|QUEUE|ALLIANCE|HORDE|AVGLAT|PEAK # # If you don't mind your server transmitting this information, please leave AscentStats enabled. It # allows our developers to understand our users needs better and in the end provide you with a better # product. # # Enable # To disable stat transmission completely, set this to 0. # # ServerGUID # This is the GUID assigned to your server by the AscentStats server. To register your server, go # to http://www.example.com/ascentstats/register_server.php # # ServerKey # This is the key used to secure stats sent by your server so they can't be forged. This key is # obtained after registering your server. # # Default: # Enabled # Server Key "NONE" # Server GUID "NONE" # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Channels Setup # # These directives control some of the aspects in the channel system. # # BannedChannels # If you would like to ban users from creating or joining a channel specify them here in a ';' # seperated list. # Default: "" # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # VoiceChat Setup # # These directives control some of the aspects in the voice chat system. # # Enabled # If you want to enable the voice chat system, this must be set to 1. # Default: "0" # # ServerIP # This is the IP of the voice chat server. # Default: "127.0.0.1" # # ServerPort # This is the TCP port of the voice chat server. # Default: "3727" # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Remote Console Setup # # These directives control the remote administration console. # # Enabled # If you want to enable the remote administration console, set this. # Default: 0 # # Host # This is the interface the RA server listens on. # Default: "0.0.0.0" # # Port # This is the TCP port the RA server listens on. Connect to it with a regular telnet client. # Default: 8092 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Scripting Engine Setup # # Ascent can support multiple script backends via the means of loading .dll files for them. # This section in the config can enable/disable those backends. # # LUA # If you would like to enable the LUA scripting backend, enable this. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Movement Setup # # NOTE: For any of these directives to function, movement compression has to be compiled into # the server. # # FlushInterval # This is the interval at which movement packets will be flushed to the client, i.e. compressed/sent. # If you have a high threshold, keeping this at 1-2 seconds will work better. # Default: 1000 (one second) # # CompressionRate # This is the deflate compression rate. Higher will use more cpu, but smaller packets. # Range: 1-9 (or 0 is disable) # Default: 1 # # CompressionThreshold # This is the distance that will be used to determine if an object needs to be sent compressed or # normal. It is advised to keep it at least 30 units. This value is used for players. # Default: 30.0 # # CompressionThresholdCreatures # This is the distance that will be used to determine if an object needs to be sent compressed or # normal. This value is used for creatures, so it can be a lot lower. # Default: 10.0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Die Directive # # You should know what to do here :P # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# <die2 msg="I read nearly all my config file, but not the whole thing!">


#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Localization Setup
#
#    LocaleBindings
#        This is a list of locale names and the other locale you want to associate with them.
#        For example, to make the European client always use the french language, "enGB=frFR"
#
#        Must be terminated by a space.
#
#        Default: ""
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Localization LocaleBindings="">- Change host to localhost.
- Change username to root.
- Change passwd to the password you set for the MySQL server.
- Change the top database to world.
- Change the bottom database to character.
- Delete the first die directive. (<die msg="I am a newb who didn't even read half my config file!">).
- Change the remote password change_me_world to whatever you want.
- Delete the second die directive. (die2 msg="I read nearly all my config file, but not the whole thing!"> ).

- Open ascent-logonserver.conf with Notepad. Everything that needs to be edited is in red.

Code:
#######################################################################
# Ascent Logonserver Configuration File
# Last updated at revision 446 by Burlex
#######################################################################

/********************************************************************************
* How to use this config file:                                                 *
* Config files are in a block->variable->setting format.                       *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '.     *
*                                                                              *
* e.g.                                                                         *
* <block setting="0" someval = "1">                                            *
*                                                                              *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
* of the line, or in shell format (#).                                         *
********************************************************************************/

# LogonDatabase Section
#
#    These directives are the location of the `realms` and `accounts`
#    tables.
#
#    LogonDatabase.Host      - The hostname that the database is located on
#    LogonDatabase.Username  - The username used for the mysql connection
#    LogonDatabase.Password  - The password used for the mysql connection
#    LogonDatabase.Name      - The database name
#    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
#    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#

<LogonDatabase Hostname = "host"
               Username = "user"
               Password = "pass"
               Name     = "dbname"
               Port     = "3306"
               Type     = "1">


# Host Directive
#
#    This is the address that the realmlist will listen on.
#    To listen on all addresses, set it to 0.0.0.0
#    Default: 127.0.0.1 (localhost)
#
#    Note: ISHost is the interserver communication listener.
#

<Listen Host = "0.0.0.0"
        ISHost = "0.0.0.0"
        RealmListPort = "3724"
        ServerPort = "8093">

# Server console logging level
#
#    This directive controls how much output the server will
#    display in it's console. Set to 0 for none.
#    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
#    Default: 3
#

<LogLevel Screen = "0"
          File = "-1">

# Account Refresh Time
#
#    This controls on which time interval accounts gets
#    refreshed. (In seconds)
#    Default = 600
#

<Rates AccountRefresh = "600">

# Accepted Build Range Setup
#
#    These two directives set up which clients will be
#    allowed to authenticate with the realm list.
#
#    Set these to the same builds that the server was
#    compiled for.
#
#    As of the last update, version 2.1.1 was build 6739.
#

<Client MinBuild = "8089"
        MaxBuild = "8125">

# WorldServer Setup
#
#  RemotePassword
#    This directive controls the password used to authenticate with the worldserver.
#    It must be the same between the two configs. If it is not, your server will
#    not register.
#
#    Default: "change_me_logon"
#
#  AllowedIPs
#    This section MUST be completed, otherwise all attempts to link your servers will fail.
#    These "Allowed" fields are a space-seperated list of CIDR-form IP addresses that are allowed
#    to make server connections to your logonserver, and register realms.
#    For example, everything in the 127.0.0.* range would be:
#         127.0.0.0/24, as 24 of the bits must match the 127.0.0.0
#
#    To allow a single IP,
#         1.3.3.7/24, would allow only 1.3.3.7 to connect as 32 of the bits must match.
#
#  AllowedModIPs
#    In the same form as AllowedIPs, these are the IPs that are allowed to modify the database
#    (adding bans, GMs, account permissions, etc)
#

<LogonServer RemotePassword = "change_me_logon"
             AllowedIPs = "***MUST BE COMPLETED***"
             AllowedModIPs = "***MUST BE COMPLETED***">- Change host to localhost.
- Change user to root.
- Change pass to the password you set for the MySQL server.
- Change dbname to character.
- Change the Max Build from 8125 to 9999. This will eliminate future version errors.
- Change the remote password change_me_world to the same thing you made it in ascent-world.conf.
- Change the AllowedIPs from ***MUST BE COMPLETED*** to 127.0.0.1/24.
- Change the AllowedMopIPs from ***MUST BE COMPLETED*** to 127.0.0.1/24.

- Open ascent-realms.conf with Notepad. Everything that needs to be edited is in red.

Code:
#######################################################################
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
#######################################################################

/********************************************************************************
* How to use this config file:                                                 *
* Config files are in a block->variable->setting format.                       *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '.     *
*                                                                              *
* e.g.                                                                         *
* <block setting="0" someval = "1">                                            *
*                                                                              *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
* of the line, or in shell format (#).                                         *
********************************************************************************/

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# LogonServer Section
#
#    Address:
#        The address (no port) of the server.
#
#    Port:
#        The port on which the logon server listens. (*** NOT 3724 ***)
#
#    Name:
#        Not really relavant, but name the logon.
#
#    RealmCount:
#        The number of realms in the next section.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<LogonServer Address = "127.0.0.1"
             Port = "8093"
             Name = "Default Logon"
             RealmCount = "1">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Realm Section
#
#    Name:
#        The name of the realm.
#   
#    Address:
#        The address (and port) of that realm.
#
#    Icon:
#        The type of realm (PVP, Normal, RPPVP, RP)
#
#    Colour:
#        Realm colour in realm list display.
#
#    TimeZone:
#        Time zone the realm is in.
#
#    Population:
#        (0 = low, 1 = medium, 2 = high)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

<Realm1 Name = "Test Realm;Internet"
        Address = "InternetIP:8129"
        Icon = "Normal"
        Colour = "1"
        Population = "1.0"
        TimeZone = "1">

<Realm2 Name = "Test Realm;Local"
       Address = "LanIP:8129"
       Icon = "Normal"
       Colour = "1"
       Population = "1.0"
       TimeZone = "1">- Change 1 to 2
- Copy/Paste The realm2 from this example into your ascent-realms.conf file.
- Change Test Realm to whatever you want your server name to be in both realms.
- Change 127.0.0.1 of realm1 to your computer's Internet IP.
- Change 127.0.0.1 of realm2 to your computer's Internal IP.


5. Maps
- Copy and paste ad.exe to your wow client folder, and run it.
- It will make a folder named maps. Copy these maps into your server folder.
- Create a map named vmaps in your WoW server folder.
- Now run vmapextract_v2.exe
- After vmapextract_v2.exe is done, runvmap_assembler.exe
- These two processes can take some time.


6. Configure Router
- Go to your router (if you use one)
- Look if your router supports a DMZ.
- If so, put your PC's IP in there and you are done. If not, follow next step.
- Forward these ports:

Code:
3724 - 3724
80 - 80
3306 - 3306
8129 - 8129
8093 - 8093
6112 - 6112
6881 - 6999
3036 - 3036
8050 - 80507. Creating Accounts
- Open SQLyog or Navicat.
- Go to the character database, then go to the accounts table.
- Input your information.
- If you want the account to be a GM, type AZ under gm. If you want the account to be used for Burning Crusade, type 8 under flags. (Default is 0, which is WoW only).


8. Connecting to the Server
- Go to your WoW client directory and open the file realmlist.wtf with Notepad.
- Delete the contents and put this in: set realmlist (Your Internal IP).
- Other players from the internet has to use your External IP in the realmlist.wtf.


9. Updating your Ascent Core
- If you wish to update your Ascent Core, download the newest revision from my server files.
- Open the file and then, copy ascent-world.exe, ascent-logonserver.exe, and the script_bin to the wow server folder you downloaded and overwrite the existing files.
- Check ascent-world.conf if the one included in the downloaded file is newer, (can see it when you open it in the 2nd or 3rd line)and if it is, replace it and configure it good again.


9. Updating your ABD Database
- If you wish to update your ABD Database, download the newest revision from my server files.
- Open the file and extract it to a temp folder.
- Edit tool.bat with the right values.
- Run tool.bat and choose the option for update.
- Done.

xtavox

Hola  a todos, alguien me podria ayudar en algo. necesito una db en español, pero solo tengo algunas tablas, de donde las saque solo podia bajarlas por parte y no me bajaba la de items, pero si alguien tiene una db completa en español (claro no completa al 100% pero con todas las tablas por lo menos xD), se lo agradesera si puediera compartirla conmigo

Saludos

Activity

#2287
Hola ante todo dar las gracias por este magnifico manual.....y bueno tengo un pequeño problema y es que cuando entro con el pass admin,las misiones o quest no aparecen....supongo que al entrar en este modo es normal,¿se tiene que crear uno una cuenta en local como usuario nuevo para poder entrar tipo personaje y que se activen las quest o misiones o hay que hacer algo con commandos?.

Es la unica duda que tengo...ya que me gustaría jugar en modo local.......pero es imposible si no salen las misiones,los personajes con interrogante.....no aparecen como tal,si no como si ya hubieras hecho las quest......

Bueno agradecería una pequeña ayuda,ya que no se que hacer para activarlas...

Un saludo......

Edito:Me he creado dos cuentas y al entrar todo va bien menos las misiones,no aparecen.....no se que debo hacer para activarlas......seguro que es una tontería pero no veo que tengo que hacer..

He utilizado esto pero nada

.quest
-------------------------------------------------------------------------------------------
| addboth | 2 | Add quest <id> to the targeted NPC as start & finish. |
| addfinish | 2 | Add quest <id> to the targeted NPC as finisher. |
| addstart | 2 | Add quest <id> to the targeted NPC as starter. |
| delboth | 2 | Delete quest <id> from the targeted NPC as start & finish. |
| delfinish | 2 | Delete quest <id> from the targeted NPC as finisher. |
| delstart | 2 | Delete quest <id> from the targeted NPC as starter. |
| complete | 2 | Complete/Finish quest <id>. |
| finisher | 2 | Lookup quest finisher for quest <id>. |
| item | 2 | Lookup itemid necessary for quest <id>. |
| list | 2 | Lists the quests for the npc <id>. |
| load | 2 | Loads quests from database. |
| lookup | 2 | Looks up quest string x. |
| giver | 2 | Lookup quest giver for quest <id>. |
| remove | 2 | Removes the quest <id> from the targeted player. |
| reward | 2 | Shows reward for quest <id>. |
| status | 2 | Lists the status of quest <id>. |
| spawn | 2 | Port to spawn location for quest <id>. |
| start | 2 | Starts quest <id>. |

Serefor

DOnde esta la sección de descargas??? q se cita mil veces en el tutorial de la pagina 1 pero no se dice donde esta y no logro entoncntrarlo..

Activity

#2289
Cita de: Serefor en  1 Junio 2008, 14:35 PM
DOnde esta la sección de descargas??? q se cita mil veces en el tutorial de la pagina 1 pero no se dice donde esta y no logro entoncntrarlo..

Lo tienes justo debajo......

Apartado 5

5. Descargas.Están todos por mirrors y de todo...

Te aconsejo que utilices esto es super facil.......Juego actualizado a 2.4.2,si pones localhost te saldrá una web joomla y podras hasta crear usuarios,lo malo no se como activar las quest o misiones....y eso que he traducido las quest.....a ver si me puedes ayudar compañero.Una vez sepa lo de activar las quest en los Npc se podrá jugar en local perfectamente.....¿Cómo lo hará la gente?.

Te dejo esto que va de cine.

He encontrado otro que tiene instalación y es super facil,pero como siempre tengo un problema no se como activar las misiones o quest,si alguien sabe que lo diga por favor.

AC Web Ultimate Repack 7.7
http://www.ac-web.org/forum/private-server-chat/794-ac-web-ultimate-repack-7-7-a.html

** No vamos a la carpeta de instalación con la carpeta maps y Ad-enGB.exe,le damos....una vez extraidos copiamos esa carpeta y la ponemos dentro de Ascent

2 Vamos a donde se ha instalado el wow y editamos realmlist.wtf

Ponemos

set realmlist 127.0.0.1
set patchlist 127.0.0.1

Entramos como usuario admin y password admin y ya está,lo malo que no aparecen las quest,tenemos un personaje de nivel 70,pero las misiones no me funcionan a ver si alguien sabe arreglarlo...

Acuerdate lo de los maps.....tambien puedes entrar como usuario dandote de alta en la web joomla que viene con el rar,poniendo localhost.

A ver si alguien me ayuda por favor.