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Private Const SND_SYNC = &H0 ' play synchronously (default)
Private Const SND_ASYNC = &H1 ' play asynchronously
Private Const SND_NODEFAULT = &H2 ' silence not default, if sound not found
Private Const SND_MEMORY = &H4 ' lpszSoundName points to a memory file
Private Const SND_ALIAS = &H10000 ' name is a WIN.INI [sounds] entry
Private Const SND_FILENAME = &H20000 ' name is a file name
Private Const SND_RESOURCE = &H40004 ' name is a resource name or atom
Private Const SND_ALIAS_ID = &H110000 ' name is a WIN.INI [sounds] entry identifier
Private Const SND_ALIAS_START = 0 ' must be > 4096 to keep strings in same section of resource file
Private Const SND_LOOP = &H8 ' loop the sound until next sndPlaySound
Private Const SND_NOSTOP = &H10 ' don't stop any currently playing sound
Private Const SND_VALID = &H1F ' valid flags / ;Internal /
Private Const SND_NOWAIT = &H2000 ' don't wait if the driver is busy
Private Const SND_VALIDFLAGS = &H17201F ' Set of valid flag bits. Anything outside this range will raise an error
Private Const SND_RESERVED = &HFF000000 ' In particular these flags are reserved
Private Const SND_TYPE_MASK = &H170007
Declare Function LoadLibrary Lib "kernel32" Alias "LoadLibraryA" (ByVal lpLibFileName As String) As Long
Declare Function FreeLibrary Lib "kernel32" (ByVal hLibModule As Long) As Long
Declare Function PlaySound Lib "winmm.dll" Alias "PlaySoundA" (ByVal lpszName As String, ByVal hModule As Long, _
ByVal dwFlags As Long) As Long
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
' //CargarSonidoDLL//
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
' Cargar un sonido de una DLL.
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
Public Sub CargarSonidoDLL(sDLL As String, ByVal lID As Long)
Const flags = SND_RESOURCE Or SND_ASYNC Or SND_NODEFAULT
Dim hInst As Long
Dim SonidoCargado As Variant
hInst = LoadLibrary(sDLL)
If hInst <> 0 Then
SonidoCargado = PlaySound(CStr("#" & lID), hInst, flags)
End If
DoEvents
FreeLibrary (hInst)
hInst = 0
End Sub
Type GUID
Data1 As Long
Data2 As Integer
Data3 As Integer
Data4(7) As Byte
End Type
Type PicBmp
Size As Long
Type As Long
hBmp As Long
hPal As Long
Reserved As Long
End Type
Declare Function OleCreatePictureIndirect Lib "olepro32.dll" (PicDesc As PicBmp, RefIID As GUID, ByVal fPictureOwnHandle As Long, _
IPic As IPicture) As Long
Declare Function LoadBitmap Lib "user32" Alias "LoadBitmapA" (ByVal hInstance As Long, ByVal lpBitmapID As Long) As Long
Declare Function DeleteObject Lib "gdi32" (ByVal hObject As Long) As Long
Declare Function LoadLibrary Lib "kernel32" Alias "LoadLibraryA" (ByVal lpLibFileName As String) As Long
Declare Function FreeLibrary Lib "kernel32" _
(ByVal hLibModule As Long) As Long
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
' //CargarImagenDLL//
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
' Cargar una imagen de una DLL.
'#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++#
Public Function CargarImagenDLL(sDLL As String, ByVal lID As Long) As Picture
Dim hInst As Long
Dim hBmp As Long
Dim Pic As PicBmp
Dim IPic As IPicture
Dim IID_IDispatch As GUID
Dim lRC As Long
hInst = LoadLibrary(sDLL)
If hInst <> 0 Then
hBmp = LoadBitmap(hInst, lID)
If hBmp <> 0 Then
IID_IDispatch.Data1 = &H20400
IID_IDispatch.Data4(0) = &HC0
IID_IDispatch.Data4(7) = &H46
Pic.Size = Len(Pic)
Pic.Type = vbPicTypeBitmap
Pic.hBmp = hBmp
Pic.hPal = 0
lRC = OleCreatePictureIndirect(Pic, IID_IDispatch, 1, IPic)
If lRC = 0 Then
Set CargarImagenDLL = IPic
Set IPic = Nothing
Else
Call DeleteObject(hBmp)
End If
End If
FreeLibrary (hInst)
hInst = 0
End If
End Function
Private Sub Form_Unload()
MsgBox "FIN"
End Sub